Developing on Microsoft Devices
Play Developing on Microsoft Devices
Microsoft today provides a wide range of hardware products including Xbox One, Kinect for Windows, HoloLens, Surface Hub, Band, phones and Surface. There is a whole lot of hype surrounding some of them. :) They all form a part of the wider Microsoft development platform through Universal apps. But, when, why and how should you use them? In this session each of the products will be examined from a business perspective, both for internal and for external use. Which products should you use and why? What is silly and what is sensible? Expect some revelations during the session that will have the potential to change how your company works.