Michael Klucher resides in Redmond, Washington where he works as a Lead Program Manager for the XNA Development Platform team. Working on XNA Game Studio since its initial inception, Michael has been involved with the design of many feature areas such as the XNA Framework Content Pipeline, XNA Game Studio Connect on the Xbox 360, and most recently the work to bring XNA Game Studio to the Windows Phone 7 Series platform. He began his career in the entertainment industry almost a decade ago at Rainbow Studios, working in the entertainment division on animation and effects for television shows. He eventually moved into video games where he has shipped over 9 game titles for several current and previous generation platforms. He enjoys all things technology especially mobile gaming and gadgets. He holds degrees in Computer Animation from The Art Institute of Phoenix and Multimedia from UAT.