From Microsoft Expression Blend to Windows Embedded CE: Build the UI of Next Generation Devices

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Windows Embedded CE R3 is the latest release of Windows Embedded CE. One of the main features available in this release is a XAML-based rendering engine that allows you to develop the next generation of user interface for devices. Think of it as Silverlight for devices. This session digs into this rendering engine and shows you how to build a shell for an embedded device from its design, into Expression Blend, to the native C++ code that runs the business intelligence.

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