Build It Once For Both: Writing Code and Designing for Windows 8 and Windows Phone 8

Play Build It Once For Both: Writing Code and Designing for Windows 8 and Windows Phone 8
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When you build cross-device applications you want to build it once, have it work across all devices and deliver the best user experience. With Windows 8 and Windows Phone 8, the WinRT kernel means that building across devices has never been easier. There are 2 important concepts we need to embrace in order to build the best cross-device applications. We will give you best practices for sharing code, focusing on portable class libraries. Then we’ll show you how to optimize the interfaces to most appropriately target your app for the best user experience while leveraging that shared code.



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The Discussion

  • User profile image

    Ironically, I was at a local Microsoft store (kiosk) this past week and the sales guy said that developing for Windows Phone 8 was not something to do since support will end in 2014. He stated that you should develop for Windows RT because that is what phones will be running soon. If that is the case, then will this session be outdated within a few months, or was the Microsoft guy in the kiosk talking nonsense? This sounds like an interesting session to attend, but now I'm concerned about what is changing with "Blue" or other near-term changes.

  • User profile image

    @zyvxn:The things that we will cover during this presentation are relevant for cross platform development today but also in the future.

  • User profile image

    can I bring my code?

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