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By now people know what the Kinect is, and some of its potential uses. But have you ever explored the underlying technical principals, how it works, and how you can use this to your advantage? This session introduces you to computer science and imaging principals such as time of flight (ToF), and examines what makes Kinect unique - its design and capabilities. We will also explore the API and look at the alternative capabilities the Kinect sensors have beyond simply recognising a skeleton.
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