Making Crazy Money with Games and the Cloud

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Everyone seems to be working on a game these days. And why not? You can make some great money, have fun building something, and become famous. Many new games, especially casual games, are using the cloud. Not just to reduce their startup costs, but to innovate. Come see how you can build a modern game that uses the cloud to startup and scale. Real-world gaming scenarios included. #TEAZR206
For more information, check out this course on Microsoft Virtual Academy:







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    The Discussion

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      Those last two question were interesting. XBOX is hardly casual gamming experience, but connecting up In Game Purcgaes, and Leadershop Boards for us Indie XBOX developers, in an XBOX Indie Marketplace is surely an opportuity. Plumbing up WP7, Windows 8, an HTML5 Broswrr games to Azure Services, AND Xbox would complete the pciture, and be consistent with the full MS Gaming Ecosystem experience.
      Why not partner directly with PayPal on the Servcies side, to support a single Api for in App purchases. Why give all the credit to each Individual Markeplace/ facebook. But I guess Microsoft wants to play the good guy, and be fair, across all those Markeplaces

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