End-to-End: Develop, debug and deploy a Unity game for the Windows Store

Download this episode

Download Video


In this session, we will build a game using Unity Editor and then export it for usage in  a  Windows Store app. You will see the exporting of the unity player, the visual studio project and deploying to a Windows RT device.





Available formats for this video:

Actual format may change based on video formats available and browser capability.

    The Discussion

    Comments closed

    Comments have been closed since this content was published more than 30 days ago, but if you'd like to send us feedback you canĀ Contact Us.