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DirectX, the most popular 3-D game API, is directly accessible by Windows 8 metro-style applications in C++. If you have a C++/Direct3D codebase, or want to create a 3-D game, this talk will show you how to use C++ and DirectX to build metro-style apps. You will also learn about new Windows 8 metro features like process lifetime management, CoreWindow, asynchronous execution, live tiles, and display rotation, and the latest 'best practices' for their use from the perspective of C++/DirectX game development.
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