Introducing C# Developers to Building Games with Unity - For the Hobby Developer

Now that you've released your app out to the world, do you know how it's performing in the hands of real users? How long are they waiting for screens to load, or are they using that new feature you're so excited about? If you can't answer questions like these, you're effectively flying blind.
There's a lot of guidance for monitoring on the web, but what about mobile apps? In this session we'll look at the kinds of things you should be paying attention to, and then take an existing app and walk through adding various forms of instrumentation to it.