inteaction between code in diferent languages will be amazing at this level.
Inlining different languages seems too messy by looks and would make it hard for compiling too.
I'm not sure this would work any better but I'd like it more than C++ in a C# method.
void method(bla bla)
Or by having partial classes such that one class could have part of it in .cpp .cs etc.. Maybe that is already possible? Haven't tried.
Originally when I heard about C#, I thought that it would be C++ with a PHP like syntax, which would incredibly reduce the learning curve for me. That got me very excited over it as I wanted to learn computer programming. It turned out that was never the
case. Hopefully your C#+ idea gets off the ground.
imagine... for game developers, for stuff that you can't do in C# will be fun.
Putting assembly in .NET assemblies defeats the purpose of .NET in the first place (platform independent programming).
That's not the purpose of .Net. Also, by that logic any kind of PInvoke or COM InterOp "defeats the purpose of .Net".
so, again what do you think, will be cool right?
language interoperatibility, security, productivity.
I think it's time for "D".
C# already has the unsafe operator ... What your suggesting will damage both C# and C++... Nobody wins.
I've said it before and I'll say it again... C++ needs a massive face lift. I don't 'hate' C++ in its current form, and would be extremely unhappy if anyone came along and damaged such a powerful language...
What needs fixing in C++ is not the language, it is not the power & freedom given to developers; what needs fixing in C++ is the 1980's C library system.
Why oh why when the C++ standard was created didn't they put in an OO library system?
Well it isn't too late to fix that problem. And what's more it wouldn't break backwards compatibility... As you could support both the C library system and the OO system concurrently...
Simply put, I want to see the .Net framework in an unmanaged enviroment...
No offence to Microsoft but Managed VC++ is a waste of time. You loose C++'s power and flexibility, and gain nothing above what C# allows you to do. So I suggest you either use true C++ or C#.
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