Apple, as usual, "gets" how to make a UI for a consumer
I'm still not convinced of this. Sure iTunes might look pretty (in it's own way), but everybody I know who uses it has used the phrase "banging my head against the wall, screaming 'Why?'" concerning their experience.
*dons flame retardant suit*
I also have yet to drink the clickwheel interface kool-aid. For most things, I find that the archaic controls on my Creative Zen Extra are better for one handed operation, and definitely better for non-visual tactile operation while in my pockets.