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View Thread: Quake3 in only 98kb?
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    jsampsonPC wrote:
    Krieger Beta Demo Download

    If anybody actually knows how the heck this is done in under 100K, please tell me!

    If I remember correctly, aside from the generated textures (which is really where the size of a lot of games comes from) it also used the new pixel shading API's in the newer video cards . Well, new for the time they were released.