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View Thread: Patrick Dussud interview next week: Questions?
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    What's the best practice re: the GC for a performance-sensitive app like a 3D XNA game?

    Littleguru wrote:
    - Why isn't it possible to force the GC to do a collect. I mean GC.Collect() just signalizes that a collect is required, but the GC could decide to do not. Why has this been implemented in that way?

    If this is indeed true, can't we have a GC.Collect(bool meanIt); ?