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View Thread: 2D Game Development for Windows Phone 8: Missing In Action
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    @Bas you're right to question it's capabilities. But like I mentioned in this video, it's built on top of SharpDX (which btw we have access to, from Monogame), making it more powerful than XNA ever was.

    As for the content pipeline, yes it is a little hackish right now to set up in Monogame but it is a very active project and lots of things should be coming down the pipeline.