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View Thread: 2D Game Development for Windows Phone 8: Missing In Action
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    govert

    ... I just think there's more to XNA than a convenient wrapper around DirectX, and I'm wondering if Monogame is more than just a convenient DX wrapper as well.

    SharpDX is the convenient wrapper around DirectX, and MonoGame builds on top of that to give you the high-level API that is XNA compatible.

    There's a pretty article on CodeProject that discusses how to move from XNA to MonoGame, and its limitations. But is sure looks like MonoGame is the (cross platform!) future of XNA.