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View Thread: 2D Game Development for Windows Phone 8: Missing In Action
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    Vaccano

    Looks like it is MonoGame to the rescue.

    You can code your game in XNA and then when it is done, port it to MonoGame.  (MonoGame is a cross platform implementation of XNA, so it ports easy.)

    MonoGame supports a lot of platforms.  One of these platforms is Windows Phone 8.  So you can use MonoGame to access the Windows Phone 8 features you are looking for.