Coffeehouse Post

Single Post Permalink

View Thread: Interview with Corrinne Yu. Principal Engine Architect at Halo Team Microsoft
  • User profile image

    Has there been anything you've been researching (new graphical techniques, architectures, etc) that you are really interested in lately and hope to apply to future games?


    If you could take any feature from a language other than C++ (C#, F#, Lua, VB, etc) and put it into C++, what would it be and why? Smiley