Coffeehouse Thread

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Apple lifts app restrictions

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  • User profile image
    Ray7

    Here's the statement. The good news is that Apple will no longer ban applications that aren't built using XCode (which gives Flash a way in).  They'll also decided (finally) to  make the review process a little easier to work with by releasing the guidelines.

     

    With Android set to overtake the IOS then I imagine they had little choice but to open things up a little. Otherwise, it would be the Mac vs the PC all over again.

     

     

     

  • User profile image
    mdtauk

    Just imagine how much more popular iPhone development could be if you could use C# and Visual Studio/Expression Blend, and not to have to use Xcode, or buy a mac in order to develop apps.

     

    We should keep this a secret so Windows Phone 7 keeps its greatest strength to ourselves. You need to question why Apple have suddenly backed down on this. Windows Phone 7 launching soon, or the FCC investigations are starting to hit home?

  • User profile image
    Bass

    Good news for MonoTouch users. Smiley

  • User profile image
    Deactivated User

    Comment removed at user's request.

  • User profile image
    rhm

    yman said:
    Bass said:
    *snip*

    If only MonoTouch wasn't so expensive or either had a free version for OSS apps Sad

     

    There's no such thing as an OSS iPhone app in reality. The user cannot recompile an iPhone app without signing on as a developer with Apple which not only costs but also involves agreeing to all sorts of restrictions. That's the reason why you have to pay for MonoTouch at all: because the user of an app cannot rebuild it, the GPL cannot apply.

     

    As for expensive, it's $400 a seat. That's nothing in the world of dev tools. Why is everyone such a cheapskate these days?

  • User profile image
    W3bbo

    rhm said:
    yman said:
    *snip*

    There's no such thing as an OSS iPhone app in reality. The user cannot recompile an iPhone app without signing on as a developer with Apple which not only costs but also involves agreeing to all sorts of restrictions. That's the reason why you have to pay for MonoTouch at all: because the user of an app cannot rebuild it, the GPL cannot apply.

     

    As for expensive, it's $400 a seat. That's nothing in the world of dev tools. Why is everyone such a cheapskate these days?

    $400 is a trivial business expense for proper software dev shops, but for indie developers and students it's a lot of money.

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