Coffeehouse Thread

6 posts

A new cool game

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    fanbaby

  • User profile image
    magicalclick

    Haha, that's nice. Smiley

    Leaving WM on 5/2018 if no apps, no dedicated billboards where I drive, no Store name.
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    cheong

    Cool. In the shuttle level I thought the exit would be somewhere inside the shuttle.

    Recent Achievement unlocked: Code Avenger Tier 4/6: You see dead program. A lot!
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    androidi

    If what seen on the clip was a place you could visit in context of a sci-fi universe based game, that would obviously have big mass appeal. It's puzzling why publishers and their investors aren't jumping on to make something like that. Almost everyone's seen Star Trek and played some Mass Effect, Myst (URU) and Star Control II, so there's not that much ambiquity of what the concept is.I've listened to what Roberts have had to say about Star Citizing but honestly I haven't got a faintest clue what the vision is - something in space and pew pew with produced story somehow incorporated, that's about what I got. I hope it works out for the best since there's just not much AAA sci-fi/space games around. One of the big dilemmas in epic space games is how to get all the Star Trek ingredients into one game with all the things the most vocal gamers tend to expect (pew pew), or should one just forget about that and consider a Star Trek being a completely separate approach when compared to something where the focus is more on making it, survival and fights etc. I haven't figured out how to bridge the gap in an uncompromising way and I really like adventure, exploration, research without the temptation to get into something that can start to feel like a job (as Eve Online could easily turn into).

    Note: I was invited from this forum to the biggest Eve Online community few years ago and also played in one of the most notorious pvp  corps so I have a good idea what level of epic and intensity that kind of experience has to offer, but it was largely driven by the people running those corps/communities and I hated the Eve Online game UI and click&wait gaming etc itself so much that it really took extraordinary level of epic-potential to spend months learning everything about the game and I had to built a bunch of macros to work around the UI. I don't really desire to get involved in such thing again, I'm more after something that feels like you're in Trek(-like) universe encountering - where avoiding 'pew pew' is ideal but it's an available option. The early Trek adventure games and Mass Effect 1 were great in that sense (yeah both had some pew pew but not enough to lose focus on the quality of the writing, voice acting and atmosphere of locations etc).

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    ScanIAm

    Eve online is clever in many ways, but it's a good chance that if you're doing well in Eve, you're a sociopath.  The game practically encourages the behavior Smiley

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    TheJoe

    , ScanIAm wrote

    Eve online is clever in many ways, but it's a good chance that if you're doing well in Eve, you're a sociopath.  The game practically encourages the behavior Smiley

    Took me about a month to figure this out and went back to WoW.

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