Coffeehouse Thread

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Creative use of street view

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    fanbaby
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    Bas

    Saw that this morning, pretty freaking awesome.

  • User profile image
    CaRDiaK

    Thanks for sharing.

    We can only see a short distance ahead, but we can see plenty there that needs to be done.
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    spivonious

    That's neat! I wonder if Google is okay with them using the photos for that. I seem to remember some reading some legalese that the street view images are for reference use only, blahblahblah.

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    dentaku

    That works quite well. Of course it goes by quite fast so they can make smooth video with the small amount of images they have to work with.

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    Ian2

    Surprised Google don't offer the in their route planner (if for nothing else than entertainment value) 

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    Bass

    That is pretty hardcore. Three.js being used too! Smiley

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    PopeDai

    Astounding Smiley

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    Deactivated User

    Comment removed at user's request.

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    fanbaby

    @jinx101: It's probably the three.js library which, i think, uses WebGL that prevents IE10 from working. Check here.

    In any case, i think the greater danger to IE is the fact that large percentage of web developers nowadays use a mac, and out of inconvenience skip testing IE altogether. This explains the Windows8+parallels deal that was just introduced (and expired Smiley)

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    Harlequin

    Is there a point to use WebGL on this project?

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    Bass

    @fanbaby:

    Cool thanks for technical description.

    @Harlequin:

    I tried modifying the code to remove some WebGL references (eg: making three.js render to ordinary canvas instead of a WebGL context), but couldn't get it to do anything so maybe not a very trivial dependency to remove. I figure since it is mapping textures onto a cube, you can do it in software but it won't be very fast or simple. Three.js has a software renderer that supports some kind of subset of WebGL I believe, but again it's not very fast.

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    Dirtbagg

    That was very cool

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