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View Thread: Glad to be off the Microsoft API treadmill
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    ,spivonious wrote

    @rhm: I have an old book on DirectX 7 that I never really got into. Do you think it's worth going through or has enough changed where it wouldn't apply to DirectX9/10/11?

    dx8 is where they added vertex and pixel shader support, and dx10 was a significant rework of the API (so much that many games still support separate dx9 and dx10 code paths in their engines), so I'd say no.