Really cool stuff, something I could see in a museum demo.
XAML, DirectX FTW...
PS: I'm not oblivious to the fact that the gaming industry is mostly DirectX these days. But it can/will change fast, with the 2 leading mobile platforms using a variant - OpenGL/ES.
I know this has the potential of turning into a ZOMG WebGL fail/rules epic thread, but I just thought it was interesting demo in its own right. If it was written in XAML with DirectX it would still be cool. Reminds me of Celestia, which is this really cool astronomy software.
@fanbaby: Why should WebGL or OpenGL elicit any kind of compliment? It's one of many existing graphics APIs. Big f*cking whoop. Am I supposed to be amazed that a graphics API was embedded into a browser?
Sure, the content itself is kind of neat, and I'm impressed with the work it took to create the content. But the fact that it runs in a browser is just meh. Who cares?
@Bass: Yes, it's very interesting. As far as the content goes, it would have been just as cool if it were created as a native code executable. Most of the work went into creating the content. What program it renders in is really irrelevant as far as impressiveness is concerned.
@Ian2:I was always been told that my jokes are too complicated
@fanbaby:Don't worry, I got it. (But I wouldn't advise you going into a Disney store to tell them a joke just now)
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