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Kinect Titles. What are your experiences?

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  • User profile image
    gadget

    I am really empressed with the Kinect vs the wii. It is much more natural. What are your favorite kinect titles?

  • User profile image
    JeremyJ

    I only have 1 game so far and I have a couple of more arriving today.  Amazon was having a buy 1 and get another half off sale so I took advantage.  I really like how it works.  I didn't think it would work as well as it does but I am impressed.  It is also a great workout (which is the main reason I got it).

  • User profile image
    deadonthefl​oor

    I've played adventures, Kinectimals and Kinect Sports.

    I love them all.  I like that my chubby nephew can't fake out the input system like the wii.

     

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    Cream​Filling512

    Dance Central because its an actual game you can get better at over time and has a progression.

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    magicalclick

    I am stuck at school, no gaming Crying , Although I still ended up procastinate and gaming.

    Leaving WM on 5/2018 if no apps, no dedicated billboards where I drive, no Store name.
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    gadget

    We have Kinect Adventures of course and Ubisoft Your Shape. The "Your Shape" game has problems remembering me and when you start an excercise course it doesn't let you know how long it is goingto be or alllow you to set the length.

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    daSmirnov

    Dance Central and Your Shape are both good.  Kinectimals is OK has a few mini-games in it so its more than just goofing about with a cat.  Kinect Adventures isn't bad, love the statue things you do in the game and that you can just swap players out at anytime with it recognising the new player etc.

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    aL_

    got adventures and dance central

    the fact that someone can just walk in and join in adventures is realy an underrated feature imo, even thought doesnt really have anything to do with kinect per-se Smiley

    lag is pretty intense in adventures though, but i think they actually sacrificed lag for robustness in this game. by sampling over a larger number of frames, the number of false positives for movements can be reduced. similarly it will e easier to select things if the cursor is not as sensitive.

    ultimatly for the target audience, these descitions are probably correct, but it also causes people to draw [what i belive are] incorrect conclusions about the latency

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