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View Thread: Microsoft -- Why no WebGL?
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    well for a start try this out:

    WebGL is a way to call OpenGL calls from a web page.

    Silverlight  is a high level language that indirectly calls the host system.  on Windows it calls DirectX

    *BUT*  the Silverlight app  does not make *DIRECT* calls to DirectX


    so while Silverlight can create graphics it is not the same.


    Honestly IMHO  if you need to do a lot of animated graphics should it be a web page ?

    if for example it's a game I would rather have a native app that runs w/o a browser in the middle.

    that's just one example.