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View Thread: Silverlight 3D Cross platform..... Ideas?
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    DISCLAIMER: I'm a staunch anti silverlight-for-the-web guy. So my opinion is 180 degrees opposite to most here. Feel free to ignore my post Wink

    First, nice to meet a SL guy out there, its getting rarer to meet one. Second, my understanding is that true 3D ain't going to happen from your perspective. That's because you want, as i understand it, a Microsoft-approved technology. In 3D-land it would only be DirectX, and that is only on windows/xbox so no x-platformness for you. If you want true x-platform (i realized you were sold silverlight as x-platform) that would only be OpenGL/WebGL.

    Other then chjosing WebGL, I think your best shot would be to find a JavaScript library (oops, sorry if I scared you), that would emulate 3D on a Canvas element. That way you'd be safe with IE9/10 and most other browsers (sorry no IE6/7/8).

    Best wishes

    EDIT: It occurred to me that you might find a c# library to do the same within Silverlight.