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View Thread: Talking to Scott Wilson, the designer behind Kinect. Have any questions?
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    1. Is Kinect capable of being extended to recognize objects, beyond skeletal, for use in game play?

    2. What was the thought behind going with a VGA resolution camera when Microsoft offers LifeCam products with 720p and 1080p HD sensors?

    3. Do you see Kinect being calibrated with 3D display technology to create more direct interactions?

    4. Is there a compact PC version in the works? a new LifeCam product or something OEMs can embed in touch devices?