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View Thread: There will be no directX 12?
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    , DCMonkey wrote

    I haven't been following 3D graphics technology all that closely lately, but is there actually anything coming down the pipeline that can't already be accessed/expressed through the current DirectX APIs? Like everyone is saying, most of the activity seems to be in the mobile space catching up to desktop graphics capabilities.

    That's a good point. They've left the fixed function pipeline behind, and the last few version have been the introduction of the shader languages and their upgrades.