Hello,

I alredy resolve this.

 

 private int GetTotalSkeleton(AllFramesReadyEventArgs e)
        {

            using (SkeletonFrame skeletonFrameData = e.OpenSkeletonFrame())
            {
                if (skeletonFrameData == null)
                {
                    return 0;
                }


                skeletonFrameData.CopySkeletonDataTo(allSkeletons);

                //Pessoas nao rastreados
                int noTrac = (from s in allSkeletons
                                         where s.TrackingState == SkeletonTrackingState.PositionOnly
                                         select s).Count();

                //Pessoas com esqueleto
                int comEsq = (from s in allSkeletons
                              where s.TrackingState == SkeletonTrackingState.Tracked
                              select s).Count();

                int numberOfSkeletons = noTrac + comEsq;

                return numberOfSkeletons;

            }

        }