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Wow! XBox One Reversal

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  • User profile image
    Minh

    See? Complaining DOES work

    Link

  • User profile image
    blowdart

    Of course now people are moaning about the changes and not being able to play without discs. I wonder if they are the same people that .... no, that would be silly ....

  • User profile image
    Minh

    If you read the official release they didn't say that you couldn't play games that you've bought on a disc and install on your HD and not having the disc in the tray.

    Unfortunately, you still have to parse.

    And even if MS is not delivering the above, it doesn't mean that they won't do it in the future.

    All we know now is that XB1 won't require regular auth, which is a WIN, if not IRL, definitely in PR

  • User profile image
    MasterPi

    I'm just nervous that this whole fiasco will stifle further innovation within the Xbox team. This reversal makes consumers even more entitled: they know that they can now successfully complain about any change, even if benign in the long term, and MS will turn around to appease. Heck, I'm already seeing posts of the nature "Great, DRM down. Now kill Kinect and maybe I'll buy your console."

  • User profile image
    csinger

    Microsoft... you broke my heart.

    I thought the new policies made a lot of sense.  Here's hoping that they rethink the knee jerk response to those whiners who probably aren't XBOX customers anyways.

    There is still time, and basically another 10 years for them to figure things out a bit more.  At least the reversal stops the whiners.  I am hoping that there will be an opt-in policy.  For those who want to subscribe to the check-in model, they can register for the 24 hour check then when the game is handed to someone else it is checked for the current license.

    The article has states "After a one-time system set-up with a new Xbox One" which gives me hope that my last point could happen.

     

  • User profile image
    Bass

    Ouch. This might help garner support for the console, but such a drastic reversal also gives people the impression that Microsoft had no clue what they were doing when they first announced the controversial features, so it can reduce confidence in the company.

  • User profile image
    cbae

    , Bass wrote

    Ouch. This might help garner support for the console, but such a drastic reversal also gives people the impression that Microsoft had no clue what they were doing.

    Microsoft clearly has no clue how to handle Internet whiners.

  • User profile image
    Bass

    , cbae wrote

    *snip*

    Microsoft clearly has no clue how to handle [the] Internet.

    Generalized further.

  • User profile image
    cbae

    , cbae wrote

    *snip*

    Microsoft clearly has no clue how to handle trolls.

    Generalized AND corrected for accuracy.

  • User profile image
    Jaz

    one extreme to the other.  instead of 24 hours couldn't they have gone for 72 hours?  or a weekly check? everyones ISP can go down for a few hours... and * hasn't anyone from Microsoft ever tried switching ISPs.. people were mad that after 24hours they would have a glorified TV viewing device

  • User profile image
    cbae

    , Jaz wrote

    one extreme to the other.  instead of 24 hours couldn't they have gone for 72 hours?  or a weekly check? everyones ISP can go down for a few hours... and * hasn't anyone from Microsoft ever tried switching ISPs.. people were mad that after 24hours they would have a glorified TV viewing device

    It's not like the console would have been bricked after 24 hours. You just needed to re-establish an Internet connection to play games again. And if you are switching ISPs, I think you'll be able to survive the horror of not being able to play Call of Duty for a day or two should that once per decade event ever happen to you.

  • User profile image
    Sven Groot

    , cbae wrote

    *snip*

    It's not like the console would have been bricked after 24 hours.

    Yeah, but the thing is this always happens at the worst times. Just a few days ago, my Internet connection failed, so I couldn't get anything useful done. No problem, I was replaying Mass Effect 3, so I figured I'd just continue with that for a bit.

    Unfortunately, ME3 must validate all DLC on every start, and if it can't, it will deny you access to them. While it still gives you access to the core game, you can't play the DLC and any save games that include DLC state won't load correctly.

    That kind of thing is just unacceptable. It also makes me wonder how, 20 years from now, I'm going to play this game when EA has shut down all their servers for it. Fortunately, ME is popular enough that someone will probably crack it, but it really shouldn't be an issue. And it's not hypothetical either: I still play games up to 30 years old today, and I adore ME so I'll probably still be replaying it occasionally when I'm an old geezer in the retirement home.

    Oh, and now that I think about it my physical DVD copy of ME3 can't be shared or resold either: purchasing the game physically basically just gives you a serial number, which you enter into Origin, which then is happy to download the game or install it from the DVD. The serial number is then locked to my account, so while I can give the DVD to someone else, they'd still need their own serial number to install and run the game. Not that I care, in this instance: like I said, I love this game, I ain't going to sell it. Running it when Origin has ceased to be is a bigger concern, as I said.

  • User profile image
    DeathBy​VisualStudio

    LOL, And now the fanbois have become the whiners.

    Sure the response creates its own issues but I think what people will remember is that Microsoft listened to its customers and made them happy. Happy customers are by far more important than the noble the hill you tried to make them climb.

    What's just silly is that there was no reason Microsoft couldn't have done an AND here:

    • Use digital media and have the "play my game anywhere that has an internet connection", limited loaning, no reselling, etc  AND
    • Use physical media and have the "play my game where I bring my disc", no limitations on loaning, reselling, etc.

    And if they were really creative they'd add a third option:

    • Offer a one-time conversion of physical media to digital and switch license models.

    They could have priced the digital versions a bit less expensive just like the difference between CDs and MP3s. That would certainly boost the migration to digital licensing.

    Unfortunately they tried to convince people that there was some technical reason or blame the publishers for the lock-down on the physical media side of the equation. If they had done nothing that's all that people would have remembered and it would have hurt their sales.

    At least they've righted the ship a lot quicker than W8. That's certainly a positive.

    If we all believed in unicorns and fairies the world would be a better place.
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  • User profile image
    cbae

    , DeathBy​VisualStudio wrote

    *snip*

    What's just silly is that there was no reason Microsoft couldn't have done an AND here:

    • Use digital media and have the "play my game anywhere that has an internet connection", limited loaning, no reselling, etc  AND
    • Use physical media and have the "play my game where I bring my disc", no limitations on loaning, reselling, etc.

    And if they were really creative they'd add a third option:

    • Offer a one-time conversion of physical media to digital and switch license models.

    *snip*

    I'll bite. How would it be done?

  • User profile image
    evildictait​or

    I think it's a good thing that Xbox have reversed this decision. It was pretty obvious that the decision was starting to seriously weaken Xbox's reputation even before Xbone was ready to hit the shelves.

    The only bit I'm disappointed is that the fact that they had to do a U-turn under intense media and customer pressure demonstrates they hadn't thought through the policy properly before they announced it, which shows poor leadership and bad management.

    If they had focus-grouped the policy, or announced that games would come in "$60 standard" or "$50 non-resellable" flavours, then they might have been able to see the reaction before announcing something that is going to overshadow all of the technological merits of the platform they are trying to sell.

    All they've done by allowing this to run and run is allow the xbone's reputation to be seriously damaged for absolutely no benefit whatsoever.

    It's just shockingly bad leadership and poor management on what ought to be one of Microsoft's exiting new flagship products.

  • User profile image
    sqlerror

    @MasterPie:

     MS doesn't have to appease but their competitors will. MS has been making a lot of money from software on the xbox360, trying to put further limits was really a greedy money grab that backfired. There are intangible assets that sell systems and make more money in the long run that accountants cannot see. 

    MS did many things wrong with their new XBOX so they might as well have kept their policies since it might not help them to remove them all that much. MS is selling a game system that is $100 more expensive than its competitor and it's actually weaker in hardware specs. They're going to have to pull some genius marketing moves if they want to come anywhere close to the sales of their competition. 

  • User profile image
    cbae

    , sqlerror wrote

    @MasterPie:

     MS doesn't have to appease but their competitors will.

    *snip*

    Appease whom? The same limited customer base whose collective purchases have only caused game studios to close-up shop?

  • User profile image
    sqlerror

    @cbae:

    If it's so limited, why would MS spend so much money to get their foot into this industry? 

    There are games like Call of Duty making over $650 million in 5 days and maybe that's chump change for MS, but I fail to see how going into a 'limited' industry to fail will help them any. 

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