Coffeehouse Thread

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back to age old question about XboxOne.

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  • User profile image
    magicalclick

    So after so many years, the DDR3 + esRAM has yet to show something significant compare to GDDR5. No tiled resources yet. It is hard to know how this setup compares to GDDR5 at its optimal gaming techniques.

    So, the question is. Did MS made the wrong choice? GDDR5 is just eaiser to program without additional hassles on esRAM. For moving forward with PC and tablet gaming, XboxOne's esRAM performance patch just isn't going to cut it because it is very platform specific.

    Do you think MS will adopt GDDR5 in the next Xbox?

    Leaving WM on 5/2018 if no apps, no dedicated billboards where I drive, no Store name.
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  • User profile image
    Ian2

    I would not be surprised if the next XBOX is basically a 'special edition' PC.

     

  • User profile image
    spivonious

    , Ian2 wrote

    I would not be surprised if the next XBOX is basically a 'special edition' PC.

     

    Isn't it already?

     

    And forgive my ignorance here, but shouldn't the Direct3D API remove any need for special programming by the developer as far as the underlying memory tech? I'd hate to have to sprinkle "if(memory.IsGDDR5)" everywhere.

  • User profile image
    magicalclick

    , spivonious wrote

    *snip*

    Isn't it already?

     

    And forgive my ignorance here, but shouldn't the Direct3D API remove any need for special programming by the developer as far as the underlying memory tech? I'd hate to have to sprinkle "if(memory.IsGDDR5)" everywhere.



    XboxOne is using esRAM, not GDDR5. There is not need for extra condition on GDDR5.

    Leaving WM on 5/2018 if no apps, no dedicated billboards where I drive, no Store name.
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  • User profile image
    figuerres

    , spivonious wrote

    *snip*

    Isn't it already?

     

    And forgive my ignorance here, but shouldn't the Direct3D API remove any need for special programming by the developer as far as the underlying memory tech? I'd hate to have to sprinkle "if(memory.IsGDDR5)" everywhere.

    go the rout of the "Steam Box" ?   just sell the OS and let us buy or build ?  "Windows 10 XBOX edition"   seems like a logical path to follow given the rest of what they have done to date.

     

  • User profile image
    spivonious

    , magicalclick wrote

    *snip*

    XboxOne is using esRAM, not GDDR5. There is not need for extra condition on GDDR5.

    I know that, but do developers care? Is the code they write different depending on the memory architecture, or is that abstracted by the SDK?

    @figuerres: I think that would be awesome. I wonder what the hardware requirements would be.

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