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View Thread: is managed code faster than native?
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    Assembly > C++ > C# in raw performance.

    C# > C++ > Assembly in ease of programing.

    And since C# is very close to C++ in performance, you shouldn't worry about that. Often you ended up making cleaner faster program because it is easier using C# and gives your more time and less intimidation when trying to improve your program.

    To me, C# for most apps and decent 3D games, C++ for extreme games and it is not limited to .Net platform.