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View Thread: My first Avalon application: DesktopClock
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    androidi wrote:


    I am not certain whether these problems are with Avalon or the app. But here goes:

    Build a release version and run it out of VS (just to be sure there's no/less debug code).

    Now open up task manager and the cpu usage graph. Now run the app and put the continous update mode.

    Watch CPU usage graph rise for a minute or so.

    You can try minimize the app and the cpu usage stays same.

    I have created some performance session with not too big result:
    The System.Windows.Media.RotateTransform.set_Angle(float64) function takes longest within the UpdateClockHands function.

    I have inserted a line into the UpdateClockHands function which outputs the "n" TimeSpan variable values. UpdateClockHands called normally by 50 msecs as given to the DispatchTimer.Interval property.

    I'm not sure, it's a bug or not.