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minor annoyance with text anti-aliasing (vista vs .net)

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  • User profile image

    This really doesn't bother me very much, but if anyone knows the reason why text is rendered differently then enlighten me please. Smiley

    So here's the crime scene:


    Left button has text rendered on Paint event of that button, right button has Text property set to the same text.

    You can see there is not much difference, though I think right (vista) version of button looks slightly better.

    Code that generates .NET button looks like this:

    e.Graphics.DrawString("Infinity color", button2.Font, new SolidBrush(button2.ForeColor), x, y);

    I don't see why these two buttons don't render the same. Does Vista use newer version of anti-aliasing technology that is not available in .NET?

    (guess I'll have to go fiddle with win32 api - but I don't want to Tongue Out)

  • User profile image

    I strongly dislike WPF's text rendering (the text is much less readable in my opinion - and yes, I am on LCD) and would also like to know why
    the team didn't use system rendering. Maybe there was some good reason but from my (user's) perspective, I simply don't like it.

  • User profile image

    I think this is the cleartype vs wpf debate.. goog- I mean, 'search engine of preference' that, and you'll see tons of debate about it.

  • User profile image

    The difference is not because of Vista: it's the difference between rendering using GDI or GDI+. Drawing in .NET uses GDI+. To render text using GDI, use the TextRenderer-class.

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