I have been over the articals a dozen times. Thanks to these posts I have it up and running. It is a great tutorial series on directx, compaired to the others I have run accross!
I still don't come close to understanding it
I have struggled for a week trying to get a tank(Space Ship) to circle the camera. How do I do it? It can't be that hard!? All I have managed to do is fly it in a straight lne. I set the tanks y cordinate at 40 which seems to be the middle of forward looking
view. But the way to manipulate the x and z variables, to fly in a circle around me, totaly evades me!
Any help would be greatly appreated!