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View Thread: Discuss the Beginning Game Development series on Coding 4 Fun
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    resist

    Well, I gotta admit it was a good bet on your part, but unfortunately, I get the exact same performance when running the actual application outside of the VS.NET debug environment.

    Also, while running it in the debug environment, I didn't see any particular output in the debug window. I noticed there is a "Start with D3D debug support" option in the menu (or something similar). However, I've never used that option.

    Any other advice?