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View Thread: Using kinect for headtracking help! :(
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    Hey folks, I am in need of help in trying to find a way to get a Vector3 position of a tracked head using Kinect for Windows SDK.

    Basically I need this position to use for a Matrix View position so i can create a 3D audio space for my honours project.

    I have been using the SkeletalTracking example that I downloaded from the Quickstart as a quick platform to work on, although I will be using XNA components hopefully to make this in to an audio game.

    I am using C# but I have very little coding experience (although I have been making strides in recent months in preparation for uni).

    Any help would be greatly appreciated as I have really hit a brick wall Sad


    Thanks alot Smiley