2 days + 45,000 Attendees + 5,000 ft2 of Microsoft Makers = 100% Goodness
We had an amazing time at Maker Faire this year. It's always so much fun to interact with folks - show all the cool stuff you can build with our tools/technologies, and also get a better understanding of what...
The developers on the XNA Gaming Studio team have just released a new version. A few of the new features
are Vista support, Bitmap-based fonts, XACT 3D audio support, customizable thumbnails for the XNA Game launcher and a bunch more.
Luke, a member of the c# team, created a
Ray Tracer in c#. What is ray tracing exactly? Well,
Wikipedia explains it to be a technique to model the path taken by light by following the rays as the interact with different surfaces. Ok, in English it means you get an extremely high...
Travis Feirtag shows how to
use an accelerometer and .Net 2.0 in 2D and 3D. To do the rendering, Travis uses GDI+ for the 2D example and Direct X for the 3D example. For an accelerometer, Travis uses the
Analog Devices XL202 Evaluation Board with an RS232 interface.