@George Birbilis:Sure, I could use powerpoint, but they say variety is the spice of life, so I figured I would write this one out instead of putting viewers to sleep with power point.
Some people are visual learners, so this helps them remember what they see.
We took a week off while trying to plan for the next 10 weeks or so. We'll have episodes on Unity, polishing games (particles and such), UI, VR, interviews at PAX, ec.,
I started with Pong as my first game as well, and did it in XNA. Today we announced that MonoGame, the open source implementation of XNA is coming to Xbox One / Win 10 as well, with some games through the ID@Xbox program already.
You shouldn't have to do anything with XAML if you are creating a game for Windows 10. You can do it all through DirectX, or middleware like Unity (which you illustrated), in which case is creates a XAML wrapper for you.
Comments
Tuesdays with Corey: Coolness of Visual Studio Azure Functions Tools!
Great overview of the tooling with C#, how to run it all locally, and include the Azure storage explorer.
Startup Spotlight: Bansen Labs
Love what they are doing to make consoles more accessible for everyone!
HDInsight on Azure Data Lake Store
Great overview!
From Race Car Driver to Games Exec: Kiki Wolfkill’s Creative Path to Success in Visual Storytelling & Games
"From Encarta to games"
That's a jump! I love hearing about digitizing a lot of this video, too. FMV is coming back in games!
Game Dev Show 13 - How to livestream
@Rahaha: Which part did the audio start to bug out at?
Web.Dev 9: High Performance Tips and Tricks for HTML and JavaScript Performance
@LLe:What is a * video?
Game Dev Show 01 - Which Language Should I Program My Game In?
@George Birbilis:Sure, I could use powerpoint, but they say variety is the spice of life, so I figured I would write this one out instead of putting viewers to sleep with power point.
Some people are visual learners, so this helps them remember what they see.
Get Rolling with Raspberry Pi and Windows 10 in 5 Minutes
Very straightforward and easy to understand. Thanks!
Episode 409: Paul DeCarlo and Jeremy Foster on IoT Labs
I like that bottom-up angle
Game Dev Show 01 - Which Language Should I Program My Game In?
Hey Roger,
We took a week off while trying to plan for the next 10 weeks or so. We'll have episodes on Unity, polishing games (particles and such), UI, VR, interviews at PAX, ec.,
I started with Pong as my first game as well, and did it in XNA. Today we announced that MonoGame, the open source implementation of XNA is coming to Xbox One / Win 10 as well, with some games through the ID@Xbox program already.
You shouldn't have to do anything with XAML if you are creating a game for Windows 10. You can do it all through DirectX, or middleware like Unity (which you illustrated), in which case is creates a XAML wrapper for you.
Game Dev Show 01 - Which Language Should I Program My Game In?
@Donny V:I hadn't seen this before. I'll look into it now. Thank you!
MEAN On Azure Episode 3: Mongo in the Cloud - Windows Machine
Can't hear the audio