I was actually thinking of this too but I sounds like contradicting the point of a new mouse. Having only a restricted space for my new mouse would keep me limited and I would not have any benefit . You see no mousepads at all for all different mouses, AND
even no carpet which leaves me with two other questions to the design team:
- Could reflecting surfaces like glas or metal confuse the sensor
- I rest my fingers like aL_ on the mouse. What happens when I - while waiting for a program - would start to do a tremolo (tipping with the ring, middle and forefinger)?
My favorite is the side mouse because of the flexiblity using both hands. I agree with Odi and LukePuplett that a more hidden device should be the future instead of trying to reinvent the mouse. Multitouch LCD have only limited use for developers but in
environments without mouse and keyboard a good alternative.
What I think of the devices:
FTIR: Feels like a custom mouse so I would assume to have generaly the best customer acceptance. What I don't like is that you have to change the hand position when using multitouch.
Orb Mouse: Nice idea and for the game looks like a great interface because the mouse stays almost at the same position. But: How does it work using normal applications? Comparing the mouses is a bit hard unless they are concepts for different use cases.
Cap Mouse: Mmm, this is my least favorite. Same problem like the FTIR that you have to change your hand angle. But also is seems a bit small. When trying to use multitouch you don't seem to have much space.
Side Mouse: My fav. Not only the two hand option but also because you are not so limited in the space used for multitouch. Question: How is the "abrasion" of the fingertips? And could you get rid of the cable? I use the right hand but my computer is on the
left. The cable would be simple in the way...
Arty Mouse: Nice design although I don't think that I would use it. As developer you are constantly switching between keyboard and mouse so I have to "catch" the thumb and forefinger control.
Also touchpads with multitouch supports sounds very interesting - haven't tried it yet.
But still I am hoping to have a user interface like in Minority Report which is something between Side Mouse and Arty Mouse...
I agree that the normal user would like to have a real click feedback which I personally wouldn't miss. Other examples that supports your theory: Shaver or vacuum cleaner could be much more quiet but the customer "thinks" that it doesn't do its job...