Niner since 2014
Game Evangelist at Microsoft and Independent Game Developer.
Game Dev Show 18 - Introduction to Git-LFS
How do you deal with large files, using Git?
Before, you had to deal with bloated repos and mixing multiple version control systems. Now, you don't have to, you can use Git-LFS!
Exactly what is Git-LFS, and how do you use it? Tobiah Zarlez, Game Evangelist at Microsoft, will explain to you what you...
Quick Dev: How to use Visual Studio Code Extensions in your Game Development
Tobiah Zarlez and James Quick show us how to get started using Visual Studio Code as well as how to use some extensions for game development in Unity.
- [0:45] Project overview
- [1:40] DEMO: Get Started with Visual Studio Code and how to use and create your own extensions.
Game Dev Show 10 - How to Hire Help
Every gamer knows "it's dangerous to go alone", but how do you actually get others to help you create your game?
The process can be more complicated than you think! There is a lot you need to know. From finding the right talent, estimating cost, researching what kind of contracts you might...
Game Dev Show 07 - 9 Ways to Market Your App Without a Budget
Marketing isn't just for developers with money! For any company to succeed they have to make as many people as possible aware of their product. But is there anything you can do if you don't have a budget or any staff? Turns out, yes there is!
In this video Tobiah Zarlez, Game Evangelist at Microsoft will...
Breaking into VR with Unity and Cardboard Part 2
Build your first NodeJS app and publish it on Azure
In this video, Sarah Sexton walks us through building your first Node.js app from scratch, all the way to deploying it on Azure.
For more information, check out these resources, including a course on Microsoft Virtual Academy. "Get Started: Chat Application" on Socket.io is also a fantastic...
Breaking into VR with Unity and Cardboard Part 1
Game Dev Show 03 - Global Game Jam
Microsoft teamed up with a number of Sponsors to host a Global Game Jam in San Francisco from January 29th-31st at the Microsoft Reactor Space!
We filmed some highlights of the teams, interviews, and the games that were created over the weekend.
Be Indie Now 20: Bullet Boy
Be Indie Now 20:
Bullet Boy by Pomelo Games
During the Game Developers Conference in San Francisco, I met Alvaro, Felipe, Juan Pedro, and Sebastian from Pomelo Games. They are making a game called Bullet Boy. It's a cool looking puzzle game with a mechanic near and dear to my heart, launching the main...
Be Indie Now 19: Popcorn Panic
Be Indie Now 19:
Popcorn Panic with team Panik Room
Ethan, Alex, and Taylor are three UCSC students that got together in their computer science class to create a game called "Popcorn Panic" in just 10 weeks.
The three of them sat down with me just before their final presentation to discuss their...