Is there any performance win with interop/PInvoke once compiled with .NET Native?
|Coffeehouse||MS working on a same compiler for C++ AND C# ! Not in 'incubation' but for production !||100||Feb 16, 2013 at 6:18AM|
I have added a new post on my blog explaining what I'd like to see implemented in future versions of C# ... http://amapplease.blogspot.com/2013/12/the-future-of-c.html
Forgot to mention that I'd also like to see for C# 6 a common compiler for C++/C# ... LLVM-like? "Project-N"?
Ok, as I was saying regarding C# 6, upcoming features are great, but I'd love to see also implemented in the near future:
- Extension properties,
- Enum constraints for generics,
- A numeric-value-type base class (for structs/primitives), and