Forgotten to check SIM size. The micro-SIM of my 920 won't fit.
Have to visit mobile company tomorrow for a new nano-SIM.
Loading user information from Channel 9
Something went wrong getting user information from Channel 9
Loading user information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
@RealBboy360: Nice to hear that, and better if can hear some review too.
Mine will be start delivery on 27th, still waiting for notification on when they'll send the phone.
Btw, I just found that 950XL for Hong Kong should have Dual Sim edition like 640XL later, maybe I should have had waited for that model. But then again I don't need dual sim card feature that much, so... whatever.
My Surface Pro 3 have it installed last Saturday, and my desktop haven't received the update yet. Maybe it all depends on your region and/or hardware.
@bondsbw: Yup, except the browser session.
I think keep using it while charging is a very common scenario on using 3C products. I can't figure out how this won't be caught in testing if they ever done their dogfooding.
I thought they did dogfood their product, considering there are previous incident where "said to be Apple engineer lost their iPhone before release, and tech forums got a look to the product before it's sold. Even if that might be public stunt, it'd be hard to imagine the Apple employee who got a touch of it won'y actually try to use it during the period of possession.
Indeed. Don't you ever think the latest version of iOS will lock their user out of Apple's service?
And for their new iPad Pro, there is a bug that cause it to hang when the pad is 100% charged. So be sure don't do anything important (say online transactions) with it while it's connected buy not fully charged already. You need to press power and home key at the same time to recover.
I'm not sure if they've released fix for these, though...
@MasterPi: Agreed. Games nowadays when need to support both Android and iOS, the write in iOS first than port to Android. Therefore you see most game have better performance in iOS than Android. This is because their package have to pass Apple's examination to release in iOS, but there's no such requirement for releasing Android Apps.
iOS App code should generally be cleaner than Android ones.