@AkhmadMax: I didnt do anything else. But after few days using, sometimes when I play the Unity crash, but sometimes works fine. Really dont know.
Thanks Niranjan, I changed the DLL path, Unity didnt crashed (lie - now is crashing when I try to play the app) and when I have an GameObject to show the RGB or Depth Camera from Kinect i'm get the following error:
NullReferenceException: Object reference not set to an instance of an object
System.String.memcpy1 (System.Byte* dest, System.Byte* src, Int32 size)
System.String.memcpy (System.Byte* dest, System.Byte* src, Int32 size)
(wrapper unknown) Kinect.ColorBuffer:PtrToStructure (intptr,object)
KinectSensor.extractColorImage (Kinect.NuiImageBuffer buf) (at Assets/Kinect/KinectSensor.cs:259)
KinectSensor.Kinect.KinectInterface.pollColor () (at Assets/Kinect/KinectSensor.cs:212)
DisplayColor.Update () (at Assets/Kinect/DisplayColor.cs:22)
The line is:
ColorBuffer cb = (ColorBuffer)Marshal.PtrToStructure(buf.m_pBuffer,typeof(ColorBuffer));
Can anyone help me out?
Anyone created the the Google Group? I can join?