Loading User Information from Channel 9

Something went wrong getting user information from Channel 9

Latest Achievement:

Loading User Information from MSDN

Something went wrong getting user information from MSDN

Visual Studio Achievements

Latest Achievement:

Loading Visual Studio Achievements

Something went wrong getting the Visual Studio Achievements


figuerres figuerres ???
  • XboxOne is struggling in Europe.

    so in an interview a guy who works for sony on the ps says things that sound good for his job, that is way far from any proof of anything. perhaps it is true, the article is only his op, nothing more.

    I say that Commodore 64 is the only gaming platform and is in 95% of all homes, it is the leader and all else is doomed. great facts there eh?

  • A new Crockford talk

    , evildictait​or wrote


    Then you'd ask them some relevant C# questions because knowing who Crockford is isn't at all correlated to their ability to perform the job you're potentially hiring them for?

    Or was that not what you meant?

    Same deal as his thing on POSIX, and possibly he would only build a windows app if it had an x-window hi and sash support even if it was a game... oh wait I think he said windows client was not where it's at, so the client would be JavaScript and I guess the server might run mono on Linux, if pt is POSIX that is. 😁

  • GB game patches.

    , magicalclick wrote


    But why so many contents are broken??? I mean, what can you do with fix textures??? I mean, is this that common to have broken contents???


    there are many things going on with the new game engines and all of the details.

    you do know that some new games like on the xbox one are on a bluray disk ? so a 4 gig patch on a 30 gig game is not really that big.

    sometimes they  just need to make adjustments to stuff, but the way the data is packed makes it hard to ship a set of different small things w/o a larger patch file, they do what they can.

    also some patches are also adding new levels, sometimes they plans for adding in game events by shipping a patch to everyone that adds a whole new thing to the game.

    think of games as being like updating windows and office --- it gets complicated.

  • GB game patches.

    thing is the way the first post reads it's like the only thing to patch is the main .exe / game dll.

    but often patches to games are to that "content" part as well as the raw code.

  • GB game patches.

    , magicalclick wrote

    Why is the modern games patches so gigantic, like GBs large. I don't get it. The program should be like 100MB top. Rest of them are just content??? There is this many content to patch, I don't get it.

    spend some time with a 3d game engine building a level and then you will get it....

    models , level maps, textures, sound, light maps, mipmaps, animations, shaders, decals, and also level programming. gobs and gobs of stuff......

  • Did someone here order a binary byecode for the web?

    Ok, here is my thought:  first we saw Java and flash, each did some useful things, some problems were found and we tried a few more things, then we had Silverlight, it had a number of good points and some issues... now we see moves to build some kind of compile from JavaScript and html 5 points in the direction of more 'app' support. I bet that in the future- say 5 years or so we will see a version of the web that will look like a mix of the ideas in Java,silverlight flash and html that is more and more an application markup not a document markup.

    That is not to say that classic document markup will die, but that app centric markup will be a better match for making an app.

    As many of you say that the web is evolving and will be the only real platform an all what do you think ? AM I nuts or will it happen.

  • Oculus partners with Microsoft!

    Link ??

  • Joe Duffy says: big year head, stay tuned

    C# based OS level code ?   like Singularity toyed with ??

  • Facebook Connect is no longer available

    Looking at the facebook site it looks like the api has been changing over time to the current version and that for some reasonmicrosoft stuck on V1 and never updated after that.

    I did not see the fb api pages saying that they were not allowing folks to keep working with them.

    I am also thinking that there is more to the story but Microsoft has not told us the reasons from their side.  that is something I'd like to hear is why they never moved from V1 to V2 ?

    did V1.xx kill all the stuff they needed ? if so they should have started doing something before now.


  • Facebook Connect is no longer available

    What I don't get is why did Microsoft not update to the new version of the API. This is a version update, it looks like there have been many updates and v1 just went to end of life. So just like MS has told users to get off XP Facebook has told every one that it's time to upgrade that code.