how are we supposed to debug compiler errors?
getProgramInfoLog is unimplemented. what's the alternative?
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well, there's WebCL for true GPGPU in the future. but for now, the WebGL solves the 99% use-case for the available hardware: better graphics.
"if we can find a way to address the GPU". do you mean WebGL?
I can't help thinking that we're just making our way slowly back to where we should have been if ES4 hadn't been killed.
the WebIDL translator would make a great sample
wrong video! this is the video for DEV413
heh, nice way to go from meh to wow with one throw-away.