@bc3tech:good question! Some of the .NET Standard 2.0 implementation is dependent on new APIs available in the Fall Creators Update. Even though the runtime is packaged with the app, it won't work unless all dependencies are available.
@Yuriy: Unfortunately profiling while debugging tools do not work on Windows Phone devices. You can use the dedicated Performance Profiler to test on a Windows Phone device or emulator by accessing the menu under "Debug -> Performance Profiler..." or using the shortcut (Alt + F2). I would recommend testing on a real device before publishing your app!
@jerocis: good news, we'll be changing the default behavior of the templates in the next release of Visual Studio. For your existing projects you will still have to turn off the frame rate counter, but when you install the next VS, new projects will not have it on by default.
We currently do not have any plans to integrate .NET Native with Powershell scripts; however, for C# developers building command line tools that want to take advantage of ahead-of-time compilation, we're building .NET CLI that is powered by what is called CoreRT. Some information can be found in the below links:
Comments
Bringing your WinForms/WPF investments forwards with UWP/.NET Standard 2.0
@bc3tech:good question! Some of the .NET Standard 2.0 implementation is dependent on new APIs available in the Fall Creators Update. Even though the runtime is packaged with the app, it won't work unless all dependencies are available.
What's new for UWP developers in Visual Studio 2017?
@jerry_nixon:Thanks for the feedback. I've passed it along to the XAML editor team.
What's new for UWP developers in Visual Studio 2017?
@Haksu77:Do you just mean when you switch your app from x86 to x64, the designer doesn't load?
Visual Studio 2017: Universal Windows Platform Development
@VSC: Unfortunately no, the supported file types for the source image are:
What's new for UWP developers in Visual Studio 2017?
@Yuriy: Unfortunately profiling while debugging tools do not work on Windows Phone devices. You can use the dedicated Performance Profiler to test on a Windows Phone device or emulator by accessing the menu under "Debug -> Performance Profiler..." or using the shortcut (Alt + F2). I would recommend testing on a real device before publishing your app!
What's new for UWP developers in Visual Studio 2017?
@Neme:Good question. I'll bring this back to the XAML Editor team. Thanks for the input!
What's new for UWP developers in Visual Studio 2017?
@Juanpa:Thanks for the comments! XAML Edit & Continue is definitely one of my new favorite productivity tools.
What's new for UWP developers in Visual Studio 2017?
@Neme:Could you please clarify what you mean? What particularly would you like the XAML intelligence to do?
Building a Windows 10 IOT App
@jerocis: good news, we'll be changing the default behavior of the templates in the next release of Visual Studio. For your existing projects you will still have to turn off the frame rate counter, but when you install the next VS, new projects will not have it on by default.
.NET Universal Windows Platform Development
Code is now available here: https://github.com/Microsoft/uwp-shop-analytics-sample
.NET Universal Windows Platform Development
Sorry folks - code is slightly delayed. Look out for the GitHub repo sometime in the middle of next week!
.NET for UWP Part 2: Introduction to .NET Native
We currently do not have any plans to integrate .NET Native with Powershell scripts; however, for C# developers building command line tools that want to take advantage of ahead-of-time compilation, we're building .NET CLI that is powered by what is called CoreRT. Some information can be found in the below links: