@Duncanma: Controls works as long as player is not buffering. When it is buffereing none of the controls work in neither IE9 nor FF4. What's worse, there seem to be some bug in the player code that after a number of clicks on various buttons player just hangs and the only resolution is to close and restart the browser (at least that's true for IE9).
It seems that discussion about "sameness" of two or more algorithms has no point unless participating parties agrees on what sameness means. Which it turn requires definition of a meta algorithm to measure various properties of algorithms of interest and compute measure of sameness. So, question "are two algorithm the same" has no aswer in general case.
For similar reasons, in order to pick a better algorithm, one has to disclose all the constaints and assumptions used to compute measure of "goodness".
Not sure if I get all of it, I guess I have to watch it again.
It would be very helpful to look at some samples. Also, it looks like the discussion is based on embedded assumption that observations of the events are direct. I wonder how it all change if observations were indirect - for example when you are trying to reconstruct flow of events based on gathering clues. Stream of clues is directly observable (and ordered in time), while pointers to the event stream of interest can be to the past or future times or be just durations without definite starting time points. Would Rx be useful in this case?
It looks like mystery about lost update to myTextBlock.Text revolves around implementation specifics of event processing in Silverlight on WP7 (or may be Silverlight in general?). Apparently, when assignment myTextBox.Text = ""; happens, "on text change event" is being added to the end of the queue of events waiting to be processed. So, queued event will be picked up for porcessing only after myButtonClick event handler completes. And when that happens, all your changes to the myTexBlock.Text will be effectively undone, lost or what have you. This is quite esy to validate by clicking "Clear" button without entering any text immediately after application loads, or clicking it twice in a row after some text was entered. In this case "on text change" event won't be fired (presumably changing text form "" to "" doesn't constitute a change). You'll note that text block won't display any text.
I guess a real take away from this episode is how easy it is to mess thing up big, whithout understanding what events are and how they are being processed at run time.
Good discussion. Interesting perspective on how customer-extensible application meta-data affect all the layers above.
And it's rather obvious that "like.. you know" Bart now works for Eric.
Just out of curiosity, what is so special about SharePoint security that computation has to happen in the business layer as opposed to a stored procedure or even a correlated subquery in a SQL statement?
On a loosely related subject, It would be interesting to know why SQL Server is still being shipped with two VMs - .NET one and a specialized one to run T-SQL code. Is .NET VM too generic (insufficently specialized) to provide good run-time for T-SQL?
Is it the same or similar reason why guys from Jane Street Capital hint at .NET GC not being quite good enough to meet demands placed on run-time by a functional programming language (F#)?
It looks logical to assume that any engineering solution (software or otherwise) has its range of applicability. Going below or above the applicable range requires some other engineering solutions. Is there any info out there on applicability limits of .NET
GC and .NET VM for that matter (and how one would express those limits anyways - in terms of lattency or memory allocations per unit of measure, when being general purpose VM starts and ends?).
In a database of the future, I'd like to be able to declare my taxonomy, interval (including temporal) properties of objects and their attributes and functions to derive new truths about objects based on the truths obtained so far. Then I might want to specify
how much of those computational graphs I want to store precomputed (which would allow me to have OLTP, data warehouses, cubes and whatever funky terms are currently used to descripbe various stages of truth discovery/derivation). Are there any developments
in those directions?
(I guess inclusion of MDM services into 2008 R2 may seem to hit that the answer is "soft of").
To the subject of the code running closer to the data, this was obvious for quite a while now that shipping bits over network to have a copy in application memory and process it using (more often than not) less sophisticated algorithms than those already
present at the point of storage doesn't make much sense. Database is a computational engine, so it should have a powerful language to create computational expressions. Unfortunately SQL in general is not quite that, and T-SQL in particular isn't either.
Having F# inside database engine would be nice. Add "pure mode" for querying (which should be side effects free) and use imperative mode to produce side effects (data modifications).
Yeah, that's a hack and is a bad one too. Why not to make "done adding" semantics explicit at least?
Then instead of add one before, remove one after there will be explicit call to ce.NoMoreCounterIncrements()
It doesn't guarantee that programmer won't forget to add it into the code, but that's one change to one code line as opposed to two (and it's a better "pattern" than the alternative).
Plus, if this primitive constructor accepted nested lambdas, then AddCounter() and NoMoreCounterIncrements() could be hidden from the programmer all together. Just declare what you want to spawn and how many of those in a nested lambda and happily wait for