A professional software developer with an eye for design.
With the XBOX 360's 3 CPU cores capable of running 2 hardware threads each, are these developers forced to write game code which runs in parallel?
If so how difficult is it, and are they using these threads for separate tasks (geometry, game logic and AI, network code ect)?
The incessant laughing, by someone off camera, is unbearable. I had to stop watching.