C9 Lectures: Stephan T. Lavavej - Standard Template Library (STL), 10 of 10
- Posted: Dec 25, 2010 at 9:00AM
- 140,627 views
- 60 comments
Loading user information from Channel 9
Something went wrong getting user information from Channel 9
Loading user information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Right click “Save as…”
Welcome to another installment of C9 Lectures covering the powerful general C++ library, STL. Joining us once again is the great Stephan T. Lavavej, Microsoft's keeper of the STL cloth (this means he manages the partnership between the owners of STL (dinkumware) and Microsoft, including, of course, bug fixes and enhancements to the STL that ships as part of Visual C++). Simply, Stephan is a C++ library developer.
As is Stephan's nature, he elaborates on technical details in very substantive way. The Standard Template Library, orSTL, is a C++ library of container classes, algorithms, and iterators. STL provides many fundamental algorithms and data structures. Furthermore, the STL is a general-purpose library: its components are heavily parameterized, such that almost every component in the STL is a template.
Merry Christmas to all Niners who celebrate it! This is the last episode of STL's intro to STL series. A great way to end the year and a nice gift for all of you out there who are interested in and/or practice the art of native programming with C++. Enjoy. Learn.
In part 10, the final chapter in this magnificent introductory series covering the STL, Stephan introduces us to type traits.
Stephan (I guess we can just call him STL now, eh?) will be back!! Look for a new series on advanced C++ topics and deeper dives into the implementation details of the STL. Yes, Advanced STL with STL is on the horizon. Much thanks and praise for Stephan's exemplary lectures!
Books mentioned by Stephen:
[STL Introduction lecture links]
Part 1 (sequence containers)
Part 2 (associative containers)
Part 3 (smart pointers)
Part 5 (Nurikabe solver, continued)
Part 6 (algorithms and functors)
Part 7 (algorithms and functors, continued)
Part 8 (regular expressions)
Part 9 (rvalue references)
Part 10 (type traits)