Play C++/DirectX Game Development: Blending and Models: (01) Introduction / Getting Started
Hear a course intro, and get a quick look at the current state of the prototype. Explore Windows Developer landscape changes, given the unification of phone/desktop accounts, plus hear about new opportunities for students and professionals.
- [05:27] - Goals for the Day
- [06:12] - Expanding The Prototype
- [10:29] - Picking The Right Tools
- [12:24] - Optimization Tips